PDA

View Full Version : Trade routes



Theodotus
05-26-2012, 05:17 AM
I've tried establishing a trade route with a nearby player. I set it up just as I would a harvesting route between two of my planets. However, the harvester does not run back and forth between the worlds. It makes one run and then stops. What am I doing wrong?

Corinthian
05-26-2012, 05:44 AM
I have just done the same thing with the exact same result. I also followed the ship there curious about how much ore it would grab but.... Nothing appeared in the cargo on the way back? And yes, when it arrived it showed up again in my "ships" tab and idled...
Won't be doing that again till I learn what I'm doing wrong.... Anyone??

shadowkhai
05-26-2012, 02:21 PM
I was actually coming to ask the same question, as the trading tutorial explains how trading works, but not how to initiate one.

Tsagoth
05-26-2012, 03:04 PM
I've tried establishing a trade route with a nearby player. I set it up just as I would a harvesting route between two of my planets. However, the harvester does not run back and forth between the worlds. It makes one run and then stops. What am I doing wrong?

Making one run and then stopping usually means that when it got to the trader's planet it was refused permission to load, ie there was no route. Now why it thought there was no route I couldn't say without a lot more information.

Marked
05-26-2012, 03:20 PM
I read somewhere in the posts that trade has to be approved by both players and that the default is off. So I assume that your trade vessels went to the other persons planet and trade was denied because it wasnt pre-approved by the planet owner. Dont know for sure but thats what I read in another post.

shadowkhai
05-26-2012, 03:25 PM
So to set up a trade route I just select a harvester or any trade ship and click on it like resource gathering with another players planet as the source and my planet as the destination?

Does that mean anyone can set up a trade route with anyone without really asking?

How do you decline a trade or stop one in progress?

Can both parties see the trade balance if it's affected by contracts or conterfeiting?

ChickenHawk07
05-26-2012, 09:54 PM
Making one run and then stopping usually means that when it got to the trader's planet it was refused permission to load, ie there was no route. Now why it thought there was no route I couldn't say without a lot more information.

Ok, yeah a little more info is definitely needed in the video tutorials. I THINK I set up a trade route, but not sure. I set up a Resource Gathering Auto pilot with my trade partner and used my colony as the source and his as the destination... Is that right? Or did I just waste an hour of my time waiting for my harvester to return?

Also, Marked, the "Trade approved" thing you were talking about I think was mentioned in the tutorial. But there it mentioned that the default was everyone was set to Embargo status. However, in the Ikala server, everyone is defaulted with a Peace setting. So I don't believe there is an actual "Acept Trade Agreement" function. I could be wrong.

Please give us some clarification Tsagoth.

Leedot
05-26-2012, 10:38 PM
Setting a trade route is the same as a harvesting route, the only difference is you're setting another players planet as the source and you have to be at peace with that player.

By default planets should be set to 'embargo' and not 'peace' like is shown in the tutorial. If someone has you embargoed you can't trade with they change their status with you to peace. So the peace diplomatic status is the 'accept trade agreement' function in essence.

ChickenHawk07
05-26-2012, 10:57 PM
Ok, I'm still a little confused. I set my planet as the source and his as the destination. Once the harvester got to his planet nothing happened. However, while my harvester was still in his orbit, I clicked on my unit and a new icon was available. It was next to the harvest resource button and had two larger arrows - It was the trade button. I clicked the button and then it asked for a destination. Since I was already at his I picked his planet. Nothing happened, so I tried again, this time I picked my planet using the new trade button and my ship jumped and started making its way back to my colony. It is now on its way back to my trade partner's planet (On an Auto Route). There is no notification telling you how much ore was gained in the transaction though... Anywhere we can find that?

shadowkhai
05-26-2012, 11:48 PM
I think I got a trade route set up. When I look under the ship list it says "player trade".

However where do I see the screen from the tutorial that displays the percent balance each player gets? Also how can you tell how much each player gets from the trade?

ChickenHawk07
05-26-2012, 11:59 PM
I think I got a trade route set up. When I look under the ship list it says "player trade".

However where do I see the screen from the tutorial that displays the percent balance each player gets? Also how can you tell how much each player gets from the trade?

Yes, I also would like to know the answer to that question.

shadowkhai
05-27-2012, 03:03 AM
I thought it might say in the Harvester like Cargo from resources, but haven't seen it list anything.

zarkwizard
05-27-2012, 03:16 AM
We realized the display wouldn't be right for the player at the last min, so we need to change the way it is calculated to display a correct result. We thought we would have been able to change it shortly after the servers went live, but due to obvious reasons we have had to put it as a lower priority. We are getting pretty close to having most of the issues ironed out and we'll be able to focus on some of the other server additions we wanted to get in.

Currently the actual result earned is calculated when you reach your destination, we need to move that to when you are at the source planet.

On a side note. You need to be in orbit of the other persons planet that you are trading with. When your harvester is in orbit you will see a trade icon. You will then set what world of yours you want to trade with. You can only have a 1:1 with any specific planet. So if you are trading from your homeworld to someone elses home world that connection can only exist once.

shadowkhai
05-27-2012, 03:27 AM
I understand the lower priority, that's fine. I just wanted to make sure I wasn't crazy not seeing it somewhere.

So, trading is working right now, you just can't see what both parties are getting currently.

Edit 2: reposting questions since Leedot was kind enough to respond.

Assuming a trade between my homeworld and partner's homeworld:

1. Can you set up another route from partner's homeworld to another of my planets?

2. Can I set up trade with another of my partner's planets to my homeworld?

Leedot
05-27-2012, 03:35 AM
Shadowkai - Yes to both questions. You just can't have multiple ships running the same route.

smith
05-27-2012, 03:18 PM
Another question related to trade routes: Are the ranges for Harvesters firm limits? The blurb accompanying them is wishy washy, it says they are ideally meant for travelling six squares. Does that mean it is a hard limit or you can set up a greater distance trade route with Harvesters at diminished efficiency?

Also: Do small harvesters have a range? Thus far I can't get them working outside of a single sector... can they do inter-sector u-hauling?

ChickenHawk07
05-27-2012, 03:32 PM
Smith, the mini-harvesters can definitely do outer sector mining. I have approximately 11 harvesters mining on 3 different planets, 4 sectors away from my home world.

I think what they mean by "ideally situated for 6 sectors or less distance" is that the rate of return would be lower, as you would get less ore per hour if it was over 6 sectors away. That's why I have 4 harvesters on each planet 4 sectors away. That way I'm getting 1Ku CO every round trip the 4 harvesters make. And I'm slowly reducing the planet's stockpile of Ore, so I know I'm taking more per hour than it can replenish. So I'm ahead of the curve there and not easing my unit slots on gaining nothing. I'll start dialing back the number of harvesters per planet when I. Get closer and closer to 0u of CO

smith
05-27-2012, 03:49 PM
Smith, the mini-harvesters can definitely do outer sector mining. I have approximately 11 harvesters mining on 3 different planets, 4 sectors away from my home world.

Hey, thanks for clarifying this for me. Don't know why I was having problems setting up the inter-sector routes before... Cheers!

ChickenHawk07
05-27-2012, 03:52 PM
No problem! Good luck.

fieryspoon
05-29-2012, 12:06 AM
So, my trade routes don't seem to be working either. It looks like the whole spectrum of people is set to 'peace' to start, not embargo. Is it possible that people are set to embargo on the server, but it is displaying as peace?

ChickenHawk07
05-29-2012, 12:30 AM
No, I think all are set as peace. Anyone I "encounter" and am not actively envolved with, I embargo. The trade section of the Details for your own details was not registering before, however, it is now. If you have a Trade route set up, you should be able to check your own "details" and see what you have gained in Trade.

fieryspoon
05-29-2012, 12:56 AM
What's the benefit of embargoing them?

ChickenHawk07
05-29-2012, 01:03 AM
They can't trade with you. According to the tutorials, the defaults was supposed to be everyone was set at Embargo. Therefore, if you wanted to trade with that person you'd have to set your diplomacy to peace, or have high trade tech. However, somehow all diplomacy is set for peace. Really doesn't do anything I guess, other than not being able to tradem(which is probably a limitation). What I'd like to see is embargo not allowing other players into your orbit for more than a set amount of time. Of they stay there longer, all ships fire (ie:war). In fact, Im going to add this to the suggestions.

JetJaguar2000
05-29-2012, 01:13 AM
On a side note. You need to be in orbit of the other persons planet that you are trading with. When your harvester is in orbit you will see a trade icon. You will then set what world of yours you want to trade with. You can only have a 1:1 with any specific planet. So if you are trading from your homeworld to someone elses home world that connection can only exist once.

This is obviously a key piece of information that is not at all clear from the tutorial ("It's just like harvesting except on a player's planet!"). I must have tried setting up a trade route like I would a harvesting route 10 times today, baffled as to why it was failing. This would explain it.

fieryspoon
05-29-2012, 06:34 AM
So you can't start a trade route from your homeworld directly? You need to fly it to the destination first?

ChickenHawk07
05-29-2012, 10:50 AM
^ That is correct.

Space_Doogie
05-30-2012, 07:14 PM
This is obviously a key piece of information that is not at all clear from the tutorial ("It's just like harvesting except on a player's planet!").

Actually, I've found that if I set up my first route to a planet with the Trade icon, the other trade ships will not open a trade tab while in orbit. What I've done ,after the first route, is set all new routes as I would a harvesting route. I have yet to see any of those ships stop, though I haven't tried to keep an eye on how much each ship is trading(if any). I have noticed that my resources are stacking up a lot faster now!

ChickenHawk07
05-30-2012, 07:23 PM
Mine did that once, on another players planet, but it hasn't happened since. I just send the ships to the planet I want to trade with and then select a different Colony planet for each and they work fine. Not sure what the problem was before.

Space_Doogie
05-30-2012, 07:50 PM
Mine does that every time, but I wasn't sure if it was a bug or if I just didn't understand what was happening. Lots of little oddities like that throughout the game.

ChickenHawk07
05-30-2012, 08:50 PM
Whoops... Deleted.

Niwininon
06-06-2012, 11:08 AM
Do trade routes generate RO?
It does not seem to work for me although I have researched the RO tech, of course.

VanderLegion
06-06-2012, 05:01 PM
Do trade routes generate RO?
It does not seem to work for me although I have researched the RO tech, of course.

Only if the person you're trading with has RO at the planet

Arusha
06-10-2012, 06:48 AM
Hi all, to trade I set src my planet and dest the other player planet? I'm confused.

Royce
06-10-2012, 06:55 AM
Hi all, to trade I set src my planet and dest the other player planet? I'm confused.

No, trading is not like harvesting. First send your ship to the planet, belonging to another player, that you want to trade with. Then tap on your ship, and among the icons that appear will be a trade icon. After that, you need to select the planet of yours you want at the other end of the route. Select it and tap the check icon.