Lumias
06-15-2012, 11:49 PM
Apologies if this has been suggested before.
First, I'd love to have a way to cycle through my colonies and/or ships that aren't currently doing anything. I think MOO2 had something like this? Once my empires get too big, it becomes very cumbersome to manage it all.
Second, some sort of brightly colored line on the sector maps showing trade ship routes would be the bees knees. I mean, like, I would marry it. Throw in a line for ships other than trade and I might just need to change my pants.
Third, alliances. Right now, I'm not sure why I should join one. It's a little like the hunger games. Sure, we can team up for a while, but to win we're going to have kill each other in the end. As such, I'm not getting the social aspect of alliances that really make games worth playing in the long run. I have no suggestion for making them more useful, just wish they were.
Thanks!
First, I'd love to have a way to cycle through my colonies and/or ships that aren't currently doing anything. I think MOO2 had something like this? Once my empires get too big, it becomes very cumbersome to manage it all.
Second, some sort of brightly colored line on the sector maps showing trade ship routes would be the bees knees. I mean, like, I would marry it. Throw in a line for ships other than trade and I might just need to change my pants.
Third, alliances. Right now, I'm not sure why I should join one. It's a little like the hunger games. Sure, we can team up for a while, but to win we're going to have kill each other in the end. As such, I'm not getting the social aspect of alliances that really make games worth playing in the long run. I have no suggestion for making them more useful, just wish they were.
Thanks!