So I need to keep an eye on the planets..and when they are drained move the harvesters to a new place?
Yeah this could be a manual lol.
It has helped me tremendously!
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So I need to keep an eye on the planets..and when they are drained move the harvesters to a new place?
Yeah this could be a manual lol.
It has helped me tremendously!
I just leave the harvesters set to the planets. Like I said, they'll keep harvesting as the planet keeps generating resources.
If you're hurting on your Object count you can use one harvester per colony system, but that requires ALOT of micromanaging. And believe me, I mean a lot! But if you can spare it, and I suspect you can, as the 'ole RTS "Rush" doesn't really work in this game, you should keep one Harvester per outpost. It makes your life a lot easier.
If i build a colony, but it doesnt have the population for a factory yet....can i deliver ore to it or do i need to wait for my first factory?
ok, thanks!
Hope you don't mind, I might tack on a few questions to this thread:
- One of my planets shows 0u / +0u. Is it possible for a planet to never replenish anything and be completely out of resources?
(Update: Validated with Leedots information: It is Jovian, and I have no skills to harvest)
- Can small harvesters deliver to resource harvesters as their destination (I suppose this is something I should test but I havent yet had time to build a larger one yet)? Even more so, is a small harvester capable of doing everything a resource harvester can but is just a lot slower and carries a lot less or is there things that it cant do?
-Since I haven't been in combat yet, do my ships have to be near a planet to defend or will they defend the entire sector if an enemy enters that sector?
Thanks again to everyone on these forums. I've gone from completely bewildered to only slightly bewildered ;)
Hi Eslosh -
- Umm.. no, it shouldn't be. Planets won't produce RO unless you have advanced materials collection and not every planet produces both RO / CO but they all produce something. If your planet isn't producing anything at all let us know and we'll take a look at it on the server. My guess though is you have a gas dwarf / jovian planet which only produce RO and you haven't researched advanced materials collection.
- No, you can only set planets as your source / destination. Small harvesters can do everything regular harvesters (or cargo ships or freighters) can do. The two main differences between all trade related ships is their speed and how much cargo they can carry.
- Your ships will only defend the planet they're located at.
is the max population for a planet 400?
@Eslosh not at all!! i hope this forum helps others as much as it has helped me. ask as many questions as you like.
welcome and good luck. this thread has helped me tremendously. this is the first time i have played a game of this type and had NO clue what to do.
What a great thread! I appreciate all the great answers on here! I've learned a whole lot!
I have two more newbie questions to add:
First: I've read here about the harvesters draining the ore from a planet faster than the planet can churn it out. Does anyone actually know the actual rate in time that these harvesters take ore from a planet (and if you do, does it differ with the different harvester ships)? Just curious.
Second: I've been working on stuff in my tech tree. What are the different ranks for for each tech? For example, if I just trained a specific tech, and it's now Rank 1/9 - if I train in again it'll be 2/9 and so on, all the way to 9/9. Does the "special ability" this tech gives me get better with each rank or something? What does the rank mean?
Thanks for the help all! And thanks to Zarksoft for a great game!
When researching new tech....do you have to have at least one researched in each tier in order to move to the next?
like you have to have a tier 1 completed in order to research a tier 2? and a tier 2 completed in order to start a 3?
To answer BooDro82's question - yes, I finally realized recently you do have to complete tier 1 research before you can do tier 2 or for example you have to complete a tier 4 before you can research a tier 5 research, etc.
(I would click on a tier 5 or 6 research item and at the bottom of the screen text would pop up saying that it was adding to my queue and researching, but when I would go to the queue, it would be empty. Kinda confusing or misleading.)
No, I believe it is 900Mu, or at least that's where you cap out on Factories. So each colony planet, with the proper terraforming level can give you 9 factories. However, you have to research your Planetary Tech to the Max to reach that on a high terraform level planet. You can raise your terraform level by using a terraformer, and I believe the percentage gained from each Terraformer is increased by your terraformer Tech Level.
So that should also answer the other question someone had. Each increase in your Tech level for a particular skill increases its "efficiency", if you will. Most of the skills tell you what you get out of each increase in level. Take Advanced Material Collection: As a trader, you get a bump of 10% of the planet's total RO ability per level. So as a Trader, you are able to get a planet to produce 100% of its RO capability. And that capability is seen when you click on a scouted planet before you put a mining outpost or colony on it.
The time it takes a harvester to harvest the available ore on a planet is dependent on a few factors, 1) How far away from the destination planet the Harvester is, ie: Length of round trip route. 2) How much ore the Harvester can take in a single load, and 3) How much ore that planet makes per hour, which is the +# you see in the planet info or when clicking on a planet that you own.
If an outpost is in the same sector as the destination planet, one small harvester can pretty much clean out a mining outpost and keep up with the hourly rate at which the planet is producing. At that point, you can just assume you are receiving the full amount per hour the planet is capable of producing. Hope that helps.
And for your second question, see my post above this one.